2.3 Main Concepts, Models, Terms
The historical and social contexts in which each approach
developed and the epistemological process they followed
have a direct impact on their definition and
conceptualisation of the sound environment. Each particular
perspective produces a set of concepts and ideas through
which sonic reality is framed. A closer look at these
concepts and terms is necessary before moving them
‘out-of-context’ and into an even broader
interdisciplinary framework. “When concepts circulate
within a cultural field they stimulate cross-fertilization,
but they also bear the traces of local disciplinary
economies” (Klein, 1996, p. 50). These concepts must
therefore be compared contextually, always keeping in mind
the perspective under which they appear, and then analysed
in term of their respective potential for the construction
of a merged model .
2.3.1 The Soundscape
The concept at the core of the WSP model is the soundscape,
a term originally coined by R. Murray Schafer. While it has
been used extensively, in its more general meaning, to
refer to “any portion of the sonic environment
regarded as a field of study” (Schafer, 1977c, p.
274), the most significant features of the notion of
soundscape are its centering of the listener and the
musicality which it confers to the environment. Together,
these two components will reflect on almost every concept
offered by the WSP to define, assess and design particular
‘sound landscapes’.
By describing the soundscape as being a subjective
experience, the WSP positions itself in opposition to
traditional scientific approaches based on a positivist
claim to objective knowledge. It also makes the issue of
the quality of the environment a more
‘grass-root’ one, which concerns and must be
addressed by everyone. According to the WSP, “a
soundscape cannot be divorced from those responsible for
it, since it is not merely a physical reality but a mental
one as well” (Truax, 1974, p. 37). For Schafer,
acoustic design is not about “control from
above”, but “rather a matter of the retrieval
of a significant aural culture, and that is a task of
everyone” [emphasis his] (1977c, p. 206). The
soundscape must be experienced, must be listened to, and
this is why sound education appears as an essential
component, not simply a complement, to soundscape studies.
This is also why most of the concepts introduced and used
by the WSP deal principally with the subjective, perceptual
analysis of the sound environment (Truax, 1974), in a way
to complement traditional objective and positivist
approaches.
The musicality conferred by Schafer and the WSP to the
soundscape is not a revolutionary concept in itself. The
musical developments of the 20th century have largely
extended the idea of ‘music’ to integrate
sounds from the environment, and new technological noises.
As early as 1913, Russolo claimed that composers
“must break out of [the] limited circle of sounds and
conquer the infinite variety of noise-sounds”
(Russolo, 1986, p. 25). What makes the approach of the WSP
particular is the fact that the concept of “Music of
the Environment” (the name of the book series
produced by the WSP and edited by Schafer) has a very
strong impact on the analysis, treatment and assessment of
the soundscape. Not only is the environment defined in
musical terms, but the role of acoustic designers is also
explicitly described as a compositional one. Schafer also
explored the relation between changing soundscapes and the
history of music (1977c), although this path does not
appear to have been extended in the WSP’s research.
The role of technological progress in the burdening of the
soundscape constitutes one of the main aspects described by
the WSP. In fact, the descriptive framework of two of the
main projects realised by the WSP, The Vancouver Soundscape
(1978) and the Five Village Soundscapes (1977b), seems to
literally suggest a return to a pre-Industrial soundscape.
And for Schafer (1977c), this is one of two solutions to
the growing noise pollution: a global aural awareness
through education, or a major energy crisis: “The
largest noises in the world today are technological; thus
the crack-up of technology would eliminate them” (p.
181). This utopian soundscape is also expressed in a
different way in the conclusion of the Five Village
Soundscapes (1977b), in which the traditional village
soundscape is described as a model of a balanced and
acoustically rich environment threatened by technological
invasion. To discuss contemporary urban environments in
terms of their soundscape therefore implies a particular
aesthetic and utopian positioning of the analysis, which
may be problematic when dealing with noise issues and
cultural implications of acoustic design. The musicality of
the soundscape and the way it is described by the WSP could
perhaps be read as a Westernised acoustic composition that
often fails to account for the intimate relationships built
between urban inhabitants and their sound environment.
However, the concept of soundscape as a subjectively
experienced acoustic environment remains crucial in the
context of our present case study.
2.3.2 Features of the Sound Environment
To describe the quality of an environment, the WSP uses two
terms borrowed from the field of sound recording and
playback: hi-fi and lo-fi (for high and low fidelity).
The hi-fi soundscape is one in which discrete sounds can be
heard clearly because of the low ambient level (...) In the
ultimate lo-fi soundscape, the signal to noise ratio is 1
to 1 and it is no longer possible to know what, if
anything, is to be listened to. (Schafer, 1978, p. 49)
The ‘level’ of fidelity is therefore rarely
absolute; it is a relative measure that helps in comparing
environments and assessing their quality. Rural towns,
Schafer writes, are more hi-fi than cities, and night more
than day (1977b). This primary criterion (the capacity to
distinguish specific sounds in a sound environment) implies
a communicational aspect of the soundscape: foreground
sounds, the WSP argues, convey information to the
inhabitants of a particular environment (1977b). A gradual
masking of these sounds therefore implies a loss of
connection with the environment, and necessitates a slow
raising of the level of sound signals, so that they remain
audible.
The sound signals of a soundscape are these specific sounds
which are foregrounded, and which actively require our
attention. In contrast, keynote sounds “do not have
to be listened to consciously; they are overheard but
cannot be overlooked, for keynote sounds become listening
habits in spite of themselves” (Schafer, 1978, p.
29). The term keynote comes from music theory; a keynote is
not necessarily heard explicitly, but rather is a central
point around which a sound structure evolves. The
importance of keynote sounds and their possible “deep
and pervasive influence on our behaviour and moods”
(p. 29) remain vaguely described by the WSP. A historical
look at changes in keynote sounds indeed reveals a move
from natural and human-made keynotes to technological
keynotes, but the consequences of this change remain to be
discussed. The opposition signal-keynote is analogous to
the notion of figure-ground found in visual perception;
together, these two elements form a basic percept, and they
therefore need to be studied together. It is argued, for
instance, that the rising level of emergency sound signals
must be understood as a consequence of increasing ambient
levels (Schafer, 1978).
Amphoux (1991, 1993a, 1993b) uses, in his tripartite model
of the sound environment, a slightly more detailed
description involving three main features. What the WSP has
defined as a keynote finds its equivalent in the notion of
sonic background (Hellström, 2003, p. 155), the elements of
an environment that usually go unnoticed. Then, Amphoux
describes the sonic ambience (ibid.), an intermediary
component “situated between the ‘heard’
and the ‘listened to’” (Amphoux, 1991, p.
61; my translation). The ambience is generally perceived as
an overall dynamic, the sonic signature of a location.
Finally, sonic signals refer, in the same way as the
WSP’s sound signals, to emerging sound events,
consciously heard and identified; these are the foreground
sounds.
This tripartite model will be preferred in our synthesis,
because not only does it use the two concepts proposed by
the WSP (signal and background), but it adds a third,
intermediary feature that prevents the model from producing
dichotomies. The notion of ambience is central to the sonic
identity of a location, and therefore plays a perceptual
role that would be ignored by a traditional figure/ground
model such as the one proposed by the WSP. By providing a
more detailed description of the sound environment, it also
facilitates the classification and use of the
listeners’ comments and observations, which often
fall into intermediary impressions and imprecise
descriptions. Finally, the use of a tripartite model makes
the production of “representative” recordings
easier, as we will see in the Methodology section (see also
Amphoux, 1991, p. 64).
2.3.3 The Acoustic and Electroacoustic Community
The particular relation that takes place between a
soundscape and its inhabitants may also be understood in
terms of acoustic community. At the core of the acoustic
community is the acoustic space, as opposed to the
traditional and biased ‘visual space’.
“What is needed is a reassertion of the importance,
both socially and ultimately legally, of acoustic space as
a different but equally important means of
measurement” (Schafer, 1977c, p. 215). This leads to
an understanding of community as a set of sound signals,
soundmarks and other aural clues that are recognised and
used by a group of people. A soundmark, the sonic
equivalent of landmark, is a “prominent feature of a
soundscape, possessing properties of uniqueness, symbolic
power or other qualities which make it especially
conspicuous or affectionately regarded” (1978, p.
37). Traditional communities may be defined by the range of
the human voice, or be centered around a church bell
(1977c). The introduction of electroacoustic means of
communication is understood by the WSP as a way to extend
communities, while affecting their fundamental rhythms and
patterns (1978).
The introduction of louder technologies also affects the
definition and clarity of acoustic communities, internally
as well as externally (e.g. noise coming from neighbouring
communities). Sonic intrusions, the appearance of
‘foreign’ signals in a community, may create
masking and a reduction of the acoustic space of
inhabitants (1977b). The signals do not necessarily come
from ‘outside’ the community; in fact, the
introduction of major technological changes (air and motor
traffic for instance) is understood by the WSP as a
principal cause of intrusion, which severely imbalances the
acoustic system.
A well-designed acoustic community, according to Truax
(2001), must integrate (a) a variety of sounds, (b) a
complexity in terms of communicational processes and (c)
must be balanced, “as a result of spatial, temporal,
social, and cultural constraints on the system” (p.
78). These three features, which are based on the
definition of acoustic communities and their functioning as
defined by the WSP, are to be reflected in any attempt at
acoustic design; they also indicate three criteria that can
be used to assess a particular community or soundscape. It
should be noticed that these features are inter-dependent:
an external perturbation (the introduction of
electroacoustic technologies for instance) may imbalance an
acoustic system by creating an overload of information
(with media technologies) or the opposite, a loss of
structural or informational complexity and a flattening of
one’s acoustic horizon.
The use of general criteria allows researchers to deal with
an extensive number of parameters and factors (be they
acoustic, physical, symbolic or informational) by grouping
them according to their perceptual impact and their
particular influence on the system. The notion of
complexity, for instance, refers “both to the quality
of the sounds [an acoustic community] includes and to the
level of information processing performed by the
inhabitants in recognising and using such sounds”
(Truax, 2001, p. 80). Again, the central role of the
listener is emphasised through a subjective—although
measurable—understanding of the communicational
processes of a particular community.
It is clear for the WSP that the introduction of
electroacoustic technologies has a fundamental impact on
the soundscape and the balance of acoustic communities. The
‘nervous’ tone conferred to the notion of
schizophonia expresses a discomfort with the progressive
appearance of a soundscape in which “machine-made
substitutes are providing the operative signals directing
modern life” (Schafer, 1977c, p. 91). In his analysis
of electroacoustic communication, Truax does not simply
confirm or deny such changes, but provides specific
processes and guidelines to understand how exactly new
communicational means may extend or transform acoustic
communities.
Because electroacoustic technologies completely transform
the behaviour of sound, their impact may not be simply
adapted to the traditional model of acoustic communities.
What Truax provides is a model of electroacoustic
communities based on the new properties of audio
communication, whose effect “may range from a simple
extension through to complete transformation in definition
and behavior” (2001, p. 205). Truax emphasises the
use of electroacoustic sounds for marketing purposes, and
therefore re-positions the acoustic community as a market,
whose amplified signals and keynotes (e.g. repetitive
jingles, ads, etc.) provide the central link between
corporations and listener-consumers.
For Truax, “the impact of electroacoustic technology
is a ‘zero sum’ operation” (2001, p.
212); the resulting modifications in terms of variety and
complexity, if we refer to features of traditional acoustic
communities, are not necessarily positive or negative,
unless they affect the overall balance of the
system—which in fact they often do. This of course
does not mean that technologies affecting the soundscape
are neutral. Truax’s model makes use of the same
technological elements and properties to produce an
alternative design. It is clear, however, that since
“technology does not originate from within the
environment, but rather is imposed on it from
without” [emphasis his] (p. 212), it produces an
impact that is very different from previous (purely)
acoustic transformations as described by the WSP.
The approach taken at CRESSON concerning the individual and
social relations to the sound environment differs
radically—but in a rather complementary way. The
listener-environment interaction is understood in term of
three dimensions of sonic identity, three types of
relationships possible: The connu (C) [known], the vécu (V)
[lived] and the sensible (S) [sensed] (Amphoux, 1993a,
1993b; Hellström, 2003 for the translation). These three
dimensions (referred to as C-V-S) can be found at various
levels in any sonic “experience” of the urban
environment, and may be used as guidelines in describing or
assessing the complex modern soundscape. They do not
specifically identify types of sounds, or types of
listeners, but rather the relation that is established
between sounds and interpretation, between reality and
representation.
The known dimension (C) refers to a symbolic representation
of the city (Amphoux, 1991, 1993a, 1993b), one that is
known and understood both by inhabitants and foreign
listeners. The soundmarks of the WSP would be included in
this first dimension, since they “conventionally
represent a city” (Amphoux, 1993a, p. 16; my
translation). They can be recognised and understood even by
listener who never visited the city or heard the actual
sound in a “live” situation. Vancouver’s
known soundscape, for instance, would be constituted of
foghorns, train whistles, and perhaps the nine
o’clock gun in Stanley Park. More generally, the type
of reverberation typical of the location of Vancouver
(being surrounded on one side by water and on the other
side by mountains) could be said to belong to the known
character of the city soundscape.
The lived dimension (V) is situated “within the
experience that develops through relatedness and by
people’s practice” (Hellström, 2003, p. 152).
It is the semiotic index, it remains partly arbitrary but
subjected to one’s experience and individual
perception. It is located more at the level of the
neighbourhood, as it points to particular, regionally known
and experienced sonic features, such as a square, a park or
an alley. Here, knowledge of the location is essential to
the identification and understanding of sound signals; they
are not simply representative but become expressions of a
location.
Finally, the sensed dimension (S) refers to sonic icons,
signs of an “urbanity” that become spaceless,
in the sense that they express a type of place or a type of
experience rather than an actual location. The café, the
market or the parade are all examples of “sensed
places” that “give rise to a specific
‘sensation of the city’” (Hellström,
2003, p. 153). They are universal and tautological, in the
sense that they do not need to be assigned to specific,
concrete locations or experiences. They do not represent a
city, nor do they express a sense of experienced
soundscape; they are the sonic icons of the urban space.
These three dimensions are used in Amphoux’s
methodology to help in selecting various locations to
reflect the sonic identity of a city. They can also be used
to express particular relationships to the city,
connections that sometimes contradict more conventional
notions of design. The noise of the city, for instance is
not simply a “disturbance”, but also a part of
one’s experience of that city, a feature that may
even stimulate sociability—notably through the
creation of a sonic anonymity (the background noise being
then being used as a mask that provides a feeling of
isolation or even intimacy; see for instance Chelkoff,
1988).
2.3.4 The Sound Effect
The notion of sound effect is a valuable tool when dealing
with complex urban environments, since it refers to an
ensemble of features—be they subjective or
objective—that can be quickly identified and linked
to each other. It is not a “closed” concept, in
the sense that it only provides a framework of
relationships, a basis for further analysis and comparison.
The combination of sound effects (which are fundamentally
contextual but encourage overall comparisons) with theories
of acoustic communication (which aim at understanding the
interactive relationships between listeners, sounds and the
soundscape) can therefore allow an in-depth analysis of the
sound environment that will go beyond traditional noise
studies, aesthetic approaches or ecological models (which
often remain trapped in a “good or bad”
dichotomy).
The large number of sound effects described and studied at
CRESSON (sixteen major and over sixty minor effects) makes
impossible a thorough coverage of all effects in the
context of this thesis. The reader may refer, for a
complete overview and description of the effects, to the
original Répertoire des Effets Sonores [A Repertoire of
Sound Effects] (Augoyard & Torgue, 1995) or to Björn
Hellström’s translation of the effects’ basic
definitions (2003).
The sound effects can however be grouped under three types
of classifications, which again indicate their
interdisciplinary and multi-leveled nature. First, major
effects are described extensively and through various
disciplines in the Répertoire (Augoyard & Torgue,
1995), while minor ones are simply introduced with a brief
description. This first classification allows both the
presentation of a large variety of effects and a thorough
description and analysis of the most important—or
rather most developed—ones.
Major effects are discussed based on their
“disciplinary context” (Hellström, 2003, p.
105), that is, the particular signification or value they
present in each of five main disciplines:
-Physical and applied acoustics;
-Architecture and urbanism;
-Sociology and everyday culture;
-Musical and electroacoustic aesthetics;
-Literary and media expressions. (Augoyard & Torgue,
1995, p. 15; my translation)
Finally, a third classification, implemented as an
alternative table of contents, divides all effects into
five main categories describing the various relationships
taking place between the sound environment and humans
experiencing it (p. 15). These categories are:
(1) Elementary effects, linked to the sound itself or its
particular space of diffusion (filtering, distortion,
reverberation…).
(2) Compositional effects, in which the spatial and
temporal unfolding of the sound triggers a specific effect
(masking, drone, telephone effect…)
(3) Effects linked to perceptual organisation. These are
due to a perceptual mechanism that is dependent on the
listener’s culture, associations, subjective
reactions, etc. (remanence, anticipation,
metamorphosis…)
(4) Psychomotor effects, in which a form of interaction (be
it soundmaking, movement or other) is present (niche,
attraction…).
(5) Semantic effects, based on a de-contextualisation or a
shift in meaning (imitation). (Augoyard & Torgue, 1995,
p. 15-16; my translation)
2.3.5 Schizophonia and Electroacoustic Communication
The appearance of electronic means of sound transmission
and storage has had a profound impact on the modern
soundscape and the behaviour of citizens. To discuss this
particular form of sound diffusion, Schafer coined in The
New Soundscape (1969/1988) the term schizophonia, which
means ‘split sound’ (a sound that is separated
from its original source). The fact that the word
schizophonia sounds like schizophrenia is not coincidental;
in fact, from the outset, Schafer gives to the expression a
very strong connotative meaning. “I want very much to
suggest to you the same sense of aberration and drama that
this word [schizophonia] evokes, for the developments of
which we are speaking have had profound effects on our
lives” (1988, p. 139-40).
This connotation will remain with the use of the word by
the WSP; when discussing the introduction of schizophonic
sounds in The Vancouver Soundscape (1978), for instance,
the author emphasises the dual nature of such a technology,
being both a source of large benefits but also a
contribution to the “overpopulation of the
soundscape” (Schafer, 1978, p. 41). The impacts of
schizophonic technologies on acoustic communities are also
discussed in terms of the extension and the modification of
rhythms through radio broadcasting, and the use of Moozak
as an artificial keynote (1977c). Truax (2001) reiterates
the implications of the schizophonic experience and the way
in which “electroacoustic sound imposes its character
on an environment because of its ability to dominate, both
acoustically and psychologically” [emphasis his] (p.
134-5). Furthermore, Truax notices how this phenomenon
quickly became accepted as “normal”, except for
some particular situations that remain awkward to
listeners. He discusses the implications of this adaptation
not only as a reaction to the growing noise pollution
(which encourages the use of embedded, schizophonic
soundscapes—notably the personal stereo player), but
also in terms of the transformation of the acoustic
community into a market dominated by corporate-controlled
means of communication.
2.3.6 Types of Listening
In the second chapter of Acoustic Communication (2001),
Truax presents an extensive description of listening
patterns and the way in which listening must be examined as
a fundamental component of any soundscape (since, in the
end, the sound environment is being experienced through
human hearing). While the WSP had already introduced the
important role and ‘aural responsibility’ of
the listener (and the consequent need for ear cleaning), a
communicational framework was necessary to underline the
intimate relation between a particular type of listening
and the context in which it takes place.
Truax presents three basic types of listening, three levels
of attention which acknowledge the subtle listening
processes “most often ignored by researchers, given
the traditional assumption that listening involves full
attention” (2001, p. 22). The first level is called
listening-in-search, and refers to a very focused listening
in which one actively searches for particular sounds,
patterns, voices etc. The ability of the brain to select
particular sound signals while ignoring others is fully
demonstrated in the classical example of the
‘cocktail-party effect’, described as early as
1953 by the American researcher E. C. Cherry and considered
by Augoyard as a sound effect.
The second kind of listening, that of
listening-in-readiness, involves a more subtle relationship
which “depends on associations being built up over
time” (Truax, 2001, p. 22.). In this case, the
attention is focused elsewhere (on visual percepts for
instance), but the ear can still react to particular sound
signals that carry a specific information, or correspond to
memorised patterns or timbres (e.g. a baby crying at night,
the voice of a friend…). The context becomes
essential in the communicational process, since the
‘recognition’ or selection of a sound does not
happen consciously. This type of listening depends for
instance on the quality of the particular sound environment
in which it takes place (Truax, 2001); hi-fi environments
provide clearer signals and a more balanced design in which
specific sonic clues can be more easily recognised and
interpreted. In a lo-fi situation, on the other hand, the
low signal-to-noise ratio “destroys the fundamental
basis that permits effective acoustic communication”
(p. 24).
Finally, background listening refers to a situation in
which “we are not listening for a particular sound,
and when its occurrence has no special or immediate
significance to us” (ibid.). Truax links this type of
listening with the notion of keynote sound, the ground
element over which signals are heard. Keynote sounds,
according to Truax, are a fundamental aspect of acoustic
communication precisely because they are constantly present
but perceptually ignored. Modern keynotes, for instance,
are generally “flat-line or steady sounds” (p.
25) as well as repetitive broadband noises that are quickly
‘backgrounded’ because of their acoustic
properties. They therefore become more easily accepted, but
remain nonetheless a source of “extra stress on the
body and a greater information load on the brain” (p.
27). This is a clear example of the interaction between
environment and listening patterns: constant,
low-information sounds (e.g. traffic, electrical hums,
air-conditioning…) are easily pushed into the
background, but in the meantime they increase the ambient
level and create habituation, which in turn necessitates a
progressive increase of the intensity of sound signals.
These three levels of attention have adapted, according to
Truax, to new electroacoustic technologies and a
transformed environment. The new tools and communication
systems have extended the continuum of attention and
created two additional types of listening. On the one hand,
the use of sound recording and editing tools create an
analytical listening, in which sound is analysed not only
at a semantic level (as a signifier, or the result of an
action), but also as a ‘sound object’ (as
Pierre Schaffer would call it), a definable sonic
construction that can be isolated, repeated, looped,
edited… (Truax, 2001). This type of listening
creates new degrees of proficiency, in terms of an
evaluation of both the quality of reproduced sounds, and
the internal details of electronically processed sounds.
On the other end of the continuum, background listening
merges into distracted listening as sound becomes less and
less informational, filling our environment as a
‘soundtrack’ of our lives and a surrogate,
virtual soundscape (Gitlin, 2001). What is particular with
distracted listening (in comparison with background
listening) is that the “sound itself is often one
that would normally have been considered a foreground
sound, such as voice and music” (Truax, 2001, p.
169). This is due in part to the electroacoustic
possibility of producing the exact repetition of a sound,
without the contextual variants found in purely acoustic
repetitions. Distracted listening situations may include
for instance turning on music, the television set or radio
to be accompanied in our daily routine. A second
characteristic of distracted listening is that the sound
may be consciously chosen by the listener, not simply
imposed. Background sounds are chosen to “fill a gap
of a deficiency in the environment” (ibid.), or to
provide a personalised soundtrack to mask or replace the
surrounding, acoustic soundscape. Media have quickly become
the main providers of surrogate relationships with others
and the real world. Westerkamp (1988) has discussed the
effects of Music-as-Environment on the communicational
habits of distracted listeners and its influence on
soundmaking. Truax’s analysis, on the other hand,
focuses on the use of distracted listening techniques for
the creation of a listener-consumer (2001). The
effectiveness of advertising relies in this case on an
understanding of background listening processes to make
sure that the message will be heard, consciously or not.
One of the most developed theoretical components of
Amphoux’s methodology remains the repertoire of
qualitative criteria, classified as three types of
listening to the world (Amphoux, 1991, 1993a, 1993b). These
criteria “are all trans-cultural, in the sense that
they can appear in various cities or locations”
(Amphoux, 1991, p. 185; my translation). They express three
main types of listening (identified as (E-M-P), and are
three ways to relate to one’s sonic experience of the
city. Rather than addressing the role of attention and
perceptual modes (as does Truax’s classification),
they express the various possible ways one relate to or
interpret a surrounding soundscape; they are more attitudes
than listening modes.
The first type of listening is referred to as
l’écoute environnementale (E) [environmental
listening], and is “described as the criteria of
quality i.e. a sonic order that is objective, assessable
and controllable” [emphasis his] (Hellström, 2003, p.
161). The sonic environment therefore points to an
analytical, or descriptive approach to the world, in which
one uses objective observations to “represent”
the sound environment. The space, sounds and meanings are
described as external, belonging to the world, and the
approach is clearly analytical. In this first approach, the
listener is removed from the experienced soundscape.
The second type of listening, l’écoute médiale (M)
[milieu listening], concerns the expressed sonic comfort of
a space, a percept that is not described objectively but
experienced contextually (Hellström, 2003). This approach
produces criteria of qualification which “do not
account for the environmental morphology, but rather
present a prescriptive discourse on what should be or what
should not be a sonic milieu” (Amphoux, 1993a, p. 37;
my translation). In this case, the criteria used will be
related to value judgments, ideals, and the role of
imagination. The listener becomes directly involved in the
description and interpretation of the soundscape.
Finally, the last type of listening is the écoute paysagère
(P) [landscape listening], which describes the
“perception of the sonic landscape” (Hellström,
2003, p. 158). The appreciation of the sound environment is
now on a sentient, aesthetic level, a state of
contemplation of the world that talks to us (Amphoux,
1993a, 1993b). Here, criteria of qualitativeness will
express what the environment symbolises for the listener,
its perceived “soul”. The listener does not
objectify or express the soundscape, but rather
contemplates it; it almost seems as if “the sound
ambience expresses its own quality and induce the listener
into an attitude corresponding to this quality”
(Amphoux, 1993a, p. 38; my translation).
These three approaches to the sonic world are intimately
connected with other tripartite processes described by
Amphoux (the background-ambience-signal model, and the
C-V-S). The particular connection, for instance, taking
place between a “lived” experience (V) of a
specific ambience, may find an appropriate criterion of
evaluation in terms of a milieu listening, one that is
experienced and subjective. The sonic environment, on the
other hand, would be described in terms of its known
character (C), features that are “externally”
identified and objectified. These various correspondences
allow a movement between the various possible experiences
of the sound environment; as such, they also complement
Truax’s proposed types of listening (2001).
Truax’s approach emphasises the role of attention and
the selective capability of the hearing system, criteria
which he then uses to draft design theories. In the case of
Amphoux’s types of listening, it is the degree of
interaction and the variable progression from a
representation (the environment), to an expression (the
milieu) and a perception (the landscape) which define
one’s relationship to the surrounding sound
environment. While this model provides extremely pertinent
tools to gather, classify and relate various approaches and
descriptions of the sound environment, they still require a
communicational framework which may explain particular
relationships or provide design guidelines to interpret
them.
2.3.7 Acoustic and Electroacoustic Design
The WSP has introduced the idea of acoustic design as a
complement of acoustic ecology, a discipline that would
deal with the particular acoustic prerequisites involved in
assessing or designing a sound environment. However, as we
have seen, the references to a design theory of the
soundscape remain generally vague, centred on the creation
of a hi-fi soundscape and the elimination of unwanted
sounds. Truax provides a more detailed guideline by framing
his approach around a communicational understanding of
acoustic processes as information exchange, which he then
complements with notions of electroacoustic design (2001).
He emphasises the functional aspect of soundscapes as a
system and the central role of human listening and
participation in these systems.
The two fundamental criteria proposed by Truax, variety and
coherence, not only reflect listening processes as
previously described (see 2.3.6 Types of Listening), but
they also inscribe themselves directly in an
information-based framework. They are two necessary
components of any well-functioning system of communication;
they provide both a meaning (through coherence) and the
possibility for the reception of that information, the
“perception of a ‘difference’”
(Truax, 2001, p. 110) through variety. These two criteria
remain fundamental in dealing with any acoustic
environment, not only as tools to assess a communicational
process (Can you hear this sound? Does it make sense to
you?), but also because they allow researchers to handle
complex situations and diversified information through the
use of general concepts (the sounds are assessed based
primarily on their communicational value).
With electroacoustic technologies, however, systems of
communication have been not only enhanced but also
transformed; the ways in which sound behaves have been
modified, and therefore require new criteria (Truax 2001).
With electroacoustic design, for instance, “there are
no natural well-designed models as there are in all
acoustic systems” (p. 244). Also, according to Truax,
the schizophonic properties of electroacoustic
communication make it impossible to predict or control the
space in which an electroacoustic sound is being heard.
Schizophonic situations imply an inherent possibility of
contradiction, therefore making a communicational system
more “complicated” rather than more
“complex”.
Most of Truax’s description and analysis of
electroacoustic design focuses on the use of electronic
tools and their influence on the process of composition,
distribution and reception of information. The discussion
is centered around “audio composition”, be it
text-sound, electroacoustic music, soundscape composition
or radio formats. This shifts the analysis from actual
acoustic spaces to electronic ones, in which “one is
designing both the sound and the sound structure”
(2001, p. 247). Since our interest is in the description
and analysis of actual acoustic locations or events, it
seems necessary to complement this approach with an
analysis of how electroacoustic tools may be used or
integrated in the study and design of actual communities
and spaces. In other words, the principles of
electroacoustic design must eventually be combined with a
broader social understanding of acoustic communication,
since in the end, the process of listening cannot be
isolated from a specific acoustic, social space. Instead of
linking electroacoustic design to new possibilities offered
by electroacoustic technologies, it needs to be related to
the actual implications of these technologies in a
community. Electroacoustic alternatives, for instance, have
been described by Truax mostly in terms of the alternative
uses of audio media and recording tools by composers; this
could be extended to include the use of such technologies
to assess the environment (the use of electronic mediation
in the ‘qualified listening in motion method’,
for instance [Tixier: 2002]), or even the various social
uses of electroacoustic technology to modify one’s
environment.
The tripartite model suggested by Amphoux (1991, 1993a) to
describe the types of listening to the world has
corresponding implications in terms of design and
intervention. Each of the processes described in the E-M-P
approach results in a specific type of management of the
soundscape based on the perspective employed and the type
of “noise” handled. All of these perspectives
deal with specific dimensions of the acoustic experience,
and must therefore be seen as complementary, parallel
design approaches. The first type of intervention consists
in a “diagnosis of the environment” (Hellström,
2003, p. 168) in which one wants to protect the sonic
environment from noise as a measurable, objective
phenomenon. While traditional noise studies approaches
follow this first path in their legislative handling of
noise, they often fail to also protect the acoustic quality
of the environment, e.g. the preservation of soundmarks and
of a human acoustic scale in public spaces (Amphoux,
1993a)—something that Schafer already brought forward
in The Tuning of the World (1977c).
The second type of management involves a consolidation of
the sonic milieu (Amphoux, 1993a), through the
“regulation of social interactions” (p. 42; my
translation) and the spreading of a sonic awareness that
will provide listeners with the tools to manage their own
soundscape—again, one of Schafer’s first
claims, which he developed through music and sound
education (1977c; 1988). The research led by CRESSON
concerning neighbourhood noise complaints is a very rich
example of this type of social approach to a lived,
subjective experience (Amphoux & Leroux, 1989).
Finally, the third approach deals with the “creation
of the landscape” (Hellström, 2003, p. 169), a
creative intervention involving either in situ actions
through the integration of acoustic design in urban
disciplines, or an “in auditu” action (Amphoux,
1991, p. 246) whose objective is to “stimulate
consciousness of the acoustic space, i.e. to develop a
greater public awareness of urban sound recordings and of
the richness of sound qualities” [emphasis his]
(Hellström, 2003, p. 169).
Each of the above terms and concepts was designed to
describe and analyse a particular aspect of the sound
environment; together, they form a complex set of
descriptors that can therefore interact even though their
initial framework of application is different. The types of
listening described by Truax (2001), for instance, analyse
the actions of listening as an individual level of
perception and intention; Amphoux (1991), on the other
hand, provides a contrasting classification in which each
type of listening expresses a different relationship to the
sonic world, shaped not only by the individual level of
attention but also by broader cultural, emotional or
symbolic factors. In the same way, the notion of sound
effect is based on the same triangular model as
Truax’s acoustic communication model (sound as a
mediator between a listener and an environment), but rather
than emphasizing the contextual nature of acoustic
exchanges, it tries to emphasize various patterns which
correspond to observable effects.
These concepts are intimately linked to a particular
methodological process based on their framing and
representation of the sound environment. We must therefore
present and discuss these methodologies, while always
keeping in mind the contexts and aims of their creation and
application. Since Truax’s communicational model does
not prescribe a particular sets of tools and methods, the
next section will focus on the methodologies used by the
WSP in its various case studies and by Pascal Amphoux in
his comparative study of three Swiss cities (1991, 1993a,
1993b).